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Centre Interdisciplinaire
de Recherche et d’Innovation
en Cybersécurité et Société

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1.

Dang, L. B.; Truong, V. Tuan; Le, L. B.; Falk, T. H.

EM-Auth: A Generalizable Eye-Movement Authentication Framework using Event Cameras Proceedings Article

In: IEEE Conf. Artif. Intell., CAI, pp. 2064–2069, Institute of Electrical and Electronics Engineers Inc., 2026, ISBN: 979-833156039-3 (ISBN), (Journal Abbreviation: IEEE Conf. Artif. Intell., CAI).

Abstract | Links | BibTeX | Tags: augmented reality, Authentication, Cameras, Convolutional neural networks, Data privacy, Eye movement patterns, Eye movements, eye tracking, Eye-tracking, Frame-based, High power consumption, Neuromorphic vision sensors, Power potential, Privacy concerns, Temporal resolution, Transfer learning, User authentication, Virtual and augmented reality, virtual reality

2.

Conti, J.; Ozell, B.; Paquette, E.; Renaud, P.

Adjusting stereoscopic parameters by evaluating the point of regard in a virtual environment Journal Article

In: Computers and Graphics (Pergamon), vol. 69, pp. 24–35, 2017, ISSN: 00978493 (ISSN), (Publisher: Elsevier Ltd).

Abstract | Links | BibTeX | Tags: Cameras, Cave automatic virtual environments, Cell proliferation, Depth of field blur, Depth-of-field blur, eye tracking, Immersive virtual environments, Inter-camera distance, Point of regard tracking, Point of regards, Research and development, Stereo image processing, Stereoscopic parameters, Subjective evaluations, virtual reality

3.

Conti, J.; Ozell, B.; Paquette, E.; Renaud, P.

Adjusting stereoscopic parameters by evaluating the point of regard in a virtual environment Journal Article

In: Computers and Graphics (Pergamon), vol. 69, pp. 24–35, 2017, ISSN: 00978493 (ISSN).

Abstract | Links | BibTeX | Tags: Cameras, Cave automatic virtual environments, Cell proliferation, Depth of field blur, Depth-of-field blur, eye tracking, Immersive virtual environments, Inter-camera distance, Point of regard tracking, Point of regards, Research and development, Stereo image processing, Stereoscopic parameters, Subjective evaluations, virtual reality

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