

de Recherche et d’Innovation
en Cybersécurité et Société
Renaud, P.; Cusson, J. -F.; Bernier, S.; Mus, J. D. M.; Gourd, S. -P.; Bouchard, S.
Extracting perceptual and motor invariants using eye-tracking technologies in virtual immersions Article d'actes
Dans: Proceedings: HAVE 2002 - IEEE International Workshop on Haptic Virtual Environments and their Applications, p. 73–78, Institute of Electrical and Electronics Engineers Inc., 2002, ISBN: 0780376358 (ISBN); 978-078037635-9 (ISBN), (Journal Abbreviation: Proc.: HAVE - IEEE Int. Workshop Haptic Virtual Environ. Their Appl.).
Résumé | Liens | BibTeX | Étiquettes: Behavioral dynamics, Degrees of freedom (mechanics), Display devices, Eye movements, Eye tracking technologies, Head mounted displays, Head movements, Helmet mounted displays, Mathematical properties, Mechanics, Motor co-ordination, Position and orientations, Sensory perception, Tracking devices, virtual reality
@inproceedings{renaud_extracting_2002,
title = {Extracting perceptual and motor invariants using eye-tracking technologies in virtual immersions},
author = {P. Renaud and J. -F. Cusson and S. Bernier and J. D. M. Mus and S. -P. Gourd and S. Bouchard},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-84963544835&doi=10.1109%2fHAVE.2002.1106917&partnerID=40&md5=880d707663a5ed94337d041f2215a515},
doi = {10.1109/HAVE.2002.1106917},
isbn = {0780376358 (ISBN); 978-078037635-9 (ISBN)},
year = {2002},
date = {2002-01-01},
booktitle = {Proceedings: HAVE 2002 - IEEE International Workshop on Haptic Virtual Environments and their Applications},
pages = {73–78},
publisher = {Institute of Electrical and Electronics Engineers Inc.},
abstract = {From a head-mounted display, head and eye movements were recorded using tracking devices (magnetic and infrared) that render the 6 degrees-of-freedom associated with the position and orientation of head movements, and 2 degrees-of-freedom from one eye. We measured the continuous line of sight's deviation from a pre-selected area on a virtual stimulus. Some analyses of the mathematical properties of the emergent perceptual and motor patterns were done. These analyses help to understand how behavioral dynamics, and especially motor coordination underlying perception in virtual reality (VR), is organized. © 2002 IEEE.},
note = {Journal Abbreviation: Proc.: HAVE - IEEE Int. Workshop Haptic Virtual Environ. Their Appl.},
keywords = {Behavioral dynamics, Degrees of freedom (mechanics), Display devices, Eye movements, Eye tracking technologies, Head mounted displays, Head movements, Helmet mounted displays, Mathematical properties, Mechanics, Motor co-ordination, Position and orientations, Sensory perception, Tracking devices, virtual reality},
pubstate = {published},
tppubtype = {inproceedings}
}