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Centre Interdisciplinaire
de Recherche et d’Innovation
en Cybersécurité et Société
de Recherche et d’Innovation
en Cybersécurité et Société
1.
Cavrag, M.; Lariviere, G.; Cretu, A. -M.; Bouchard, S.
Interaction with virtual spiders for eliciting disgust in the treatment of phobias Article d'actes
Dans: 2014 IEEE International Symposium on Haptic, Audio and Visual Environments and Games, HAVE 2014 - Proceedings, p. 29–34, Institute of Electrical and Electronics Engineers Inc., 2014, ISBN: 978-1-4799-5963-1.
Résumé | Liens | BibTeX | Étiquettes: 3D modeling, 3D object modeling, Computing power, Haptic devices, Haptic interactions, Phobia treatment, Software options, Therapeutic tools, Three dimensional computer graphics, virtual reality, Virtual worlds
@inproceedings{cavrag_interaction_2014,
title = {Interaction with virtual spiders for eliciting disgust in the treatment of phobias},
author = {M. Cavrag and G. Lariviere and A. -M. Cretu and S. Bouchard},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-84915750018&doi=10.1109%2fHAVE.2014.6954327&partnerID=40&md5=3a5d157dd5db4f894c90fa99996e7330},
doi = {10.1109/HAVE.2014.6954327},
isbn = {978-1-4799-5963-1},
year = {2014},
date = {2014-01-01},
booktitle = {2014 IEEE International Symposium on Haptic, Audio and Visual Environments and Games, HAVE 2014 - Proceedings},
pages = {29–34},
publisher = {Institute of Electrical and Electronics Engineers Inc.},
abstract = {Virtual reality has already been successfully used as a therapeutic tool for the treatment of various phobias. Due to advances in the 3D graphics and in the computing power, the real-time visual rendering of a virtual world poses no significant problems nowadays. However, the haptic interaction with such environments remains a challenge. This paper explores the haptic interaction with a dedicated virtual environment in spider phobia treatment to elicit disgust, as changes in fear and in disgust were shown to be highly associated with the observed decline in arachnophobic symptoms. A dedicated virtual environment is programmed within which a Novint Falcon haptic device is used for the interaction with a virtual spider. Different software options for interfacing with the haptic device and for the modeling of 3D objects are compared and discussed. Three testing scenarios are implemented that allow a subject to be gradually exposed to his/her spider phobia. © 2014 IEEE.},
keywords = {3D modeling, 3D object modeling, Computing power, Haptic devices, Haptic interactions, Phobia treatment, Software options, Therapeutic tools, Three dimensional computer graphics, virtual reality, Virtual worlds},
pubstate = {published},
tppubtype = {inproceedings}
}
Virtual reality has already been successfully used as a therapeutic tool for the treatment of various phobias. Due to advances in the 3D graphics and in the computing power, the real-time visual rendering of a virtual world poses no significant problems nowadays. However, the haptic interaction with such environments remains a challenge. This paper explores the haptic interaction with a dedicated virtual environment in spider phobia treatment to elicit disgust, as changes in fear and in disgust were shown to be highly associated with the observed decline in arachnophobic symptoms. A dedicated virtual environment is programmed within which a Novint Falcon haptic device is used for the interaction with a virtual spider. Different software options for interfacing with the haptic device and for the modeling of 3D objects are compared and discussed. Three testing scenarios are implemented that allow a subject to be gradually exposed to his/her spider phobia. © 2014 IEEE.