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Sheehy, L.; Finestone, H.; Bouchard, S.; Dezeeuw, K.; Doering, P.; Dunlop, N.; Sveistrup, H.
Immersive Virtual Reality Experiences can Decrease Pain and Distress in Patients Living in Complex Care Journal Article
In: Annual Review of CyberTherapy and Telemedicine, vol. 23, pp. 272–278, 2025, ISSN: 15548716 (ISSN).
Abstract | Links | BibTeX | Tags: adult, aged, article, chronic pain, clinical article, complex care, controlled study, discomfort, distress syndrome, female, human, immersion, male, Mood, nausea, Pain, patient care, quality of life, virtual reality, wound care
@article{sheehy_immersive_2025,
title = {Immersive Virtual Reality Experiences can Decrease Pain and Distress in Patients Living in Complex Care},
author = {L. Sheehy and H. Finestone and S. Bouchard and K. Dezeeuw and P. Doering and N. Dunlop and H. Sveistrup},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-105023893911&partnerID=40&md5=cf29113c44db0b13e00df2e34acbc141},
issn = {15548716 (ISSN)},
year = {2025},
date = {2025-01-01},
journal = {Annual Review of CyberTherapy and Telemedicine},
volume = {23},
pages = {272–278},
abstract = {Patients living in complex care (CC) frequently experience pain. The study goals were to assess the feasibility of using virtual reality (VR), and the potential for VR to impact pain, mood, and quality of life in two groups of patients living in CC, those experiencing acute pain during wound dressing changes and those experiencing chronic pain. Participants were offered 30 minutes of immersive, passive VR experiences using a Meta Quest 2 headset, 3 times/week for 3 weeks. Pain and mood were assessed pre, during and post each VR session. Pain, mood and quality of life were assessed before and after the 3-week intervention. Feasibility was assessed after each session. Three women (average age 66.3) with wound dressing changes completed an average of 3.7 sessions (25.5 minutes/session). Two-thirds experienced meaningful declines in pain with VR. Seventeen participants (6 men, 11 women, average age 58.4) with chronic pain completed an average of 3.1 sessions (21.4 minutes/session). Pain was significantly decreased from pre to post VR and pre to during VR. Mood and quality of life did not change. Both groups had low levels of discomfort and nausea, and high levels of satisfaction and immersiveness. Most participants enjoyed the experience and appreciated the immersion. It was challenging to adapt the headset to patients in non-seated positions who could not use VR controllers. VR is a promising modality to manage pain in patients living in CC. More work needs to be done to confirm the results and implement VR in clinical settings. © 2025, Interactive Media Institute. All rights reserved.},
keywords = {adult, aged, article, chronic pain, clinical article, complex care, controlled study, discomfort, distress syndrome, female, human, immersion, male, Mood, nausea, Pain, patient care, quality of life, virtual reality, wound care},
pubstate = {published},
tppubtype = {article}
}
Jeanningros, A.; Bouchard, S.; Potvin-Desrochers, A.
Exposure-Based Intervention in Virtual Reality to Address Kinesiophobia in Parkinson’s Disease: A Narrative Review Journal Article
In: Journal of Clinical Medicine, vol. 14, no. 24, 2025, ISSN: 20770383 (ISSN).
Abstract | Links | BibTeX | Tags: avoidance behavior, chronic pain, Depression, disease exacerbation, exposure-based intervention, human, in vivo study, kinesiophobia, low back pain, Medline, musculoskeletal pain, outcome expectation, Parkinson disease, Parkinson’s disease, physical activity, quality of life, rehabilitation care, review, Scopus, Self Concept, virtual reality
@article{jeanningros_exposure-based_2025,
title = {Exposure-Based Intervention in Virtual Reality to Address Kinesiophobia in Parkinson’s Disease: A Narrative Review},
author = {A. Jeanningros and S. Bouchard and A. Potvin-Desrochers},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-105025999269&doi=10.3390%2Fjcm14248837&partnerID=40&md5=9c874cbaf8739d404c31fff42aca15db},
doi = {10.3390/jcm14248837},
issn = {20770383 (ISSN)},
year = {2025},
date = {2025-01-01},
journal = {Journal of Clinical Medicine},
volume = {14},
number = {24},
abstract = {Background/Objectives: Physical activity alleviates symptoms and may slow Parkinson’s disease (PD) progression, yet many individuals with PD remain sedentary. Kinesiophobia, the fear of movement, may represent a significant but underexplored psychological barrier to physical activity in this population. Virtual reality (VR), already effective in phobias, may represent a promising approach to address this challenge. This review initially aimed to systematically examine exposure-based interventions in VR (E-IVR) directly targeting kinesiophobia in PD. Methods: Database searches using keywords such as “kinesiophobia,” “fear of movement,” and “VR” combined with “PD” yielded no eligible studies. Consequently, the scope was broadened to include populations with neurological or musculoskeletal conditions, and a narrative review format was adopted to synthesize the available evidence. Furthermore, relevant studies of interventions in VR applied in PD, although not specifically addressing kinesiophobia, are detailed to provide evidence of efficacy and feasibility of VR interventions in PD. Finally, directions are offered to support the creation of E-IVR targeting kinesiophobia in individuals with PD. Results: Meta-analyses in neurological and musculoskeletal populations demonstrate moderate to large reductions in kinesiophobia following VR interventions, although effects vary depending on assessment tools, degree of immersion, and exposure design. In PD, VR has been applied to rehabilitation, anxiety reduction, and quality of life enhancement. These interventions achieved high adherence (≥90%), were well tolerated, and reported no major adverse events. Conclusions: Kinesiophobia is prevalent in PD and could contribute to physical inactivity. E-IVR appears feasible, safe, and innovative for addressing kinesiophobia in people living with PD. © 2025 by the authors.},
keywords = {avoidance behavior, chronic pain, Depression, disease exacerbation, exposure-based intervention, human, in vivo study, kinesiophobia, low back pain, Medline, musculoskeletal pain, outcome expectation, Parkinson disease, Parkinson’s disease, physical activity, quality of life, rehabilitation care, review, Scopus, Self Concept, virtual reality},
pubstate = {published},
tppubtype = {article}
}
Lévesque-Lacasse, A.; Desjardins, M. -C.; Fiset, D.; Charbonneau, C.; Cormier, S.; Blais, C.
In: Journal of Pain, vol. 25, no. 1, pp. 250–264, 2024, ISSN: 15265900, (Publisher: Elsevier B.V.).
Abstract | Links | BibTeX | Tags: anger, article, chronic pain, disgust, emotion, Emotions, Empathy, Estimation bias, expectation, eyebrow, Facial Expression, Facial expressions of pain, human, Humans, mental representation, Mental representations, motivation, Pain, pain assessment, psychology, questionnaire, reliability, reproducibility, Reproducibility of Results, Reverse correlation, sadness, sensitivity, vision, Visual Perception
@article{levesque-lacasse_relationship_2024,
title = {The Relationship Between the Ability to Infer Another's Pain and the Expectations Regarding the Appearance of Pain Facial Expressions: Investigation of the Role of Visual Perception},
author = {A. Lévesque-Lacasse and M. -C. Desjardins and D. Fiset and C. Charbonneau and S. Cormier and C. Blais},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-85171357836&doi=10.1016%2fj.jpain.2023.08.007&partnerID=40&md5=dcfeb2e0eb9f13b42122ddfcbc987fc0},
doi = {10.1016/j.jpain.2023.08.007},
issn = {15265900},
year = {2024},
date = {2024-01-01},
journal = {Journal of Pain},
volume = {25},
number = {1},
pages = {250–264},
publisher = {Elsevier B.V.},
abstract = {Although pain is a commonly experienced and observed affective state, it is frequently misinterpreted, which leads to inadequate caregiving. Studies show the ability at estimating pain in others (estimation bias) and detecting its subtle variations (sensitivity) could emerge from independent mechanisms. While estimation bias is modulated by variables such as empathy level, pain catastrophizing tendency, and overexposure to pain, sensitivity remains unimpacted. The present study verifies if these 2 types of inaccuracies are partly explained by perceptual factors. Using reverse correlation, we measured their association with participants' mental representation of pain, or more simply put, with their expectations of what the face of a person in pain should look like. Experiment 1 shows that both parameters are associated with variations in expectations of this expression. More specifically, the estimation bias is linked with expectations characterized by salient changes in the middle face region, whereas sensitivity is associated with salient changes in the eyebrow region. Experiment 2 reveals that bias and sensitivity yield differences in emotional representations. Expectations of individuals with a lower underestimation tendency are qualitatively rated as expressing more pain and sadness, and those of individuals with a higher level of sensitivity as expressing more pain, anger, and disgust. Together, these results provide evidence for a perceptual contribution in pain inferencing that is independent of other psychosocial variables and its link to observers’ expectations. Perspective: This article reinforces the contribution of perceptual mechanisms in pain assessment. Moreover, strategies aimed to improve the reliability of individuals’ expectations regarding the appearance of facial expressions of pain could potentially be developed, and contribute to decrease inaccuracies found in pain assessment and the confusion between pain and other affective states. © 2023 United States Association for the Study of Pain, Inc.},
note = {Publisher: Elsevier B.V.},
keywords = {anger, article, chronic pain, disgust, emotion, Emotions, Empathy, Estimation bias, expectation, eyebrow, Facial Expression, Facial expressions of pain, human, Humans, mental representation, Mental representations, motivation, Pain, pain assessment, psychology, questionnaire, reliability, reproducibility, Reproducibility of Results, Reverse correlation, sadness, sensitivity, vision, Visual Perception},
pubstate = {published},
tppubtype = {article}
}



