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Centre Interdisciplinaire
de Recherche et d’Innovation
en Cybersécurité et Société

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1.

Monthuy-Blanc, J.; Corno, G.; Ouellet, M.; Touré, F.; Bourbeau, F.; Rousseau, M.; Charette, A.; Moreau, N.; Roy, N.; Drapeau, V.; Mathieu, M. -E.; Bouchard, S.

eLoriCorps Immersive Body Rating Scale and eLoriCorps Mobile Versions: Validation to Assess Body Image Disturbances from Allocentric and Egocentric Perspectives in a Nonclinical Sample of Adolescents Article de journal

Dans: Journal of Clinical Medicine, vol. 11, no 5, 2022, ISSN: 20770383 (ISSN), (Publisher: MDPI).

Résumé | Liens | BibTeX | Étiquettes: Adolescent, adult, Anxiety, article, body build, body dissatisfaction, Body distortion, body image, body image avoidance questionnaire, Body Size, community sample, controlled study, Convergent and discriminant validity, convergent validity, discriminant validity, eating disorder, Eating Disorder Inventory 2, Egocentric perceptual-sensory-affective dimension of body image, female, human, major clinical study, male, mobile application, obesity, Simulator Sickness Questionnaire, social behavior, social physique anxiety scale, underweight, virtual reality

2.

Khazaal, Y.; Favrod, J.; Sort, A.; Borgeat, F.; Bouchard, S.

Editorial: Computers and games for mental health and well-being Article de journal

Dans: Frontiers in Psychiatry, vol. 9, no APR, 2018, ISSN: 16640640 (ISSN), (Publisher: Frontiers Media S.A.).

Liens | BibTeX | Étiquettes: augmented reality, Cognitive behavior therapy, Cognitive remediation, computer assisted therapy, controlled clinical trial (topic), editorial, human, information processing, Internet treatment, mental disease, mental health care, mobile application, Patient Compliance, prophylaxis, schizophrenia, Serious games, Smartphone app, telehealth, video game, virtual reality, wellbeing

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