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Centre Interdisciplinaire
de Recherche et d’Innovation
en Cybersécurité et Société

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1.

Khazaal, Y.; Favrod, J.; Sort, A.; Borgeat, F.; Bouchard, S.

Editorial: Computers and games for mental health and well-being Article de journal

Dans: Frontiers in Psychiatry, vol. 9, no APR, 2018, ISSN: 16640640 (ISSN), (Publisher: Frontiers Media S.A.).

Liens | BibTeX | Étiquettes: augmented reality, Cognitive behavior therapy, Cognitive remediation, computer assisted therapy, controlled clinical trial (topic), editorial, human, information processing, Internet treatment, mental disease, mental health care, mobile application, Patient Compliance, prophylaxis, schizophrenia, Serious games, Smartphone app, telehealth, video game, virtual reality, wellbeing

2.

Girard, B.; Turcotte, V.; Bouchard, S.; Girard, B.

Crushing virtual cigarettes reduces tobacco addiction and treatment discontinuation Article de journal

Dans: Cyberpsychology and Behavior, vol. 12, no 5, p. 477–483, 2009, ISSN: 10949313 (ISSN).

Résumé | Liens | BibTeX | Étiquettes: Adolescent, adult, aged, analysis of variance, article, behavior therapy, cigarette smoking, Computer Simulation, Computer-Assisted, controlled study, female, game, human, Humans, Learning, major clinical study, male, Middle Aged, motivation, Patient Compliance, Pilot Projects, pilot study, psychosocial care, Self Concept, Smoking Cessation, Therapy, tobacco dependence, Tobacco Use Disorder, treatment outcome, treatment withdrawal, User-Computer Interface, virtual reality, Young Adult

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