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Centre Interdisciplinaire
de Recherche et d’Innovation
en Cybersécurité et Société

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1.

Corno, G.; Paquette, A.; Burychka, D.; Miragall, M.; Rivard, M. -C.; Baños, R. M.; Bouchard, S.

Development of a visual-perceptual method to assess body image: A cross-cultural validation in Canadian and Spanish women Article de journal

Dans: European Eating Disorders Review, 2024, ISSN: 10724133 (ISSN), (Publisher: John Wiley and Sons Ltd).

Résumé | Liens | BibTeX | Étiquettes: Adolescent, adult, analytic method, article, assessment, body dissatisfaction, body image, body image dissatisfaction, Body Size, Canada, Canadian, controlled study, convergent validity, correlation analysis, cross validation, cross-country, Cross-Cultural Comparison, Cross-Sectional Studies, cross-sectional study, cultural anthropology, cultural factor, exploratory research, female, human, Humans, ideal body size, intermethod comparison, Middle Aged, normal body size, psychology, questionnaire, reproducibility, Reproducibility of Results, Self Concept, Spain, Spaniard, Surveys and Questionnaires, thin ideal, underweight, vision, Visual Perception, visual-perceptual method, Young Adult

2.

Robillard, G.; Bouchard, S.; Fournier, T.; Renaud, P.

Anxiety and Presence during VR Immersion: A Comparative Study of the Reactions of Phobic and Non-phobic Participants in Therapeutic Virtual Environments Derived from Computer Games Article de journal

Dans: Cyberpsychology and Behavior, vol. 6, no 5, p. 467–476, 2003, ISSN: 10949313 (ISSN).

Résumé | Liens | BibTeX | Étiquettes: Adolescent, adult, Anxiety, article, clinical article, computer, computer program, Computer Simulation, Computer-Assisted, controlled study, correlation analysis, Desensitization, emotion, exposure, female, game, human, Humans, male, Matched-Pair Analysis, Middle Aged, Neuropsychological Tests, phobia, Phobic Disorders, Psychologic, psychotherapy, Reality Testing, Reference Values, regression analysis, Self Concept, Space Perception, symptom, Therapy, User-Computer Interface, Video Games, virtual reality, visual stimulation

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