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Centre Interdisciplinaire
de Recherche et d’Innovation
en Cybersécurité et Société

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1.

Robillard, G.; Bouchard, S.; Fournier, T.; Renaud, P.

Anxiety and Presence during VR Immersion: A Comparative Study of the Reactions of Phobic and Non-phobic Participants in Therapeutic Virtual Environments Derived from Computer Games Article de journal

Dans: Cyberpsychology and Behavior, vol. 6, no 5, p. 467–476, 2003, ISSN: 10949313 (ISSN).

Résumé | Liens | BibTeX | Étiquettes: Adolescent, adult, Anxiety, article, clinical article, computer, computer program, Computer Simulation, Computer-Assisted, controlled study, correlation analysis, Desensitization, emotion, exposure, female, game, human, Humans, male, Matched-Pair Analysis, Middle Aged, Neuropsychological Tests, phobia, Phobic Disorders, Psychologic, psychotherapy, Reality Testing, Reference Values, regression analysis, Self Concept, Space Perception, symptom, Therapy, User-Computer Interface, Video Games, virtual reality, visual stimulation

2.

Vincelli, F.; Choi, H.; Molinari, E.; Wiederhold, B. K.; Bouchard, S.; Riva, G.

Virtual reality assisted cognitive behavioral therapy for the treatment of panic disorders with agoraphobia Article de journal

Dans: Studies in Health Technology and Informatics, vol. 85, p. 552–559, 2002, ISSN: 09269630, (ISBN: 1586032038; 9781586032036 Place: Newport Beach, CA Publisher: IOS Press).

Résumé | Liens | BibTeX | Étiquettes: agoraphobia, article, Assessment phase, behavior therapy, Behavioral approaches, cognitive therapy, Cognitive-behavioral therapies, computer assisted therapy, computer interface, Computer-Assisted, Desensitization, Fear, human, Humans, Large squares, outcome assessment, Outcome Assessment (Health Care), panic, Panic Disorder, problem based learning, Problem-Based Learning, Psychologic, Social Environment, Therapy, User-Computer Interface, virtual reality, Virtual reality system

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