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Centre Interdisciplinaire
de Recherche et d’Innovation
en Cybersécurité et Société

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1.

Renaud, P.; Goyette, M.; Chartier, S.; Zhornitski, S.; Trottier, D.; Rouleau, J. -L.; Proulx, J.; Fedoroff, P.; Bradford, J. -P.; Dassylva, B.; Bouchard, S.

Sexual affordances, perceptual-motor invariance extraction and intentional nonlinear dynamics: Sexually deviant and non-deviant patterns in male subjects Article de journal

Dans: Nonlinear Dynamics, Psychology, and Life Sciences, vol. 14, no 4, p. 463–489, 2010, ISSN: 10900578.

Résumé | Liens | BibTeX | Étiquettes: adult, Arousal, article, behavior, computer interface, Computer Simulation, Computer-Assisted, Erotica, eye movement, Eye movements, human, Humans, Intention, male, mathematical computing, Middle Aged, Nonlinear Dynamics, nonlinear system, pathophysiology, Pedophilia, Penis, physiology, Plethysmography, psychological aspect, Psychomotor Performance, publication, reference value, Reference Values, Sexual Behavior, Signal processing, User-Computer Interface, vascularization

2.

Fiset, D.; Gosselin, F.; Blais, C.; Arguin, M.

Inducing letter-by-letter dyslexia in normal readers Article de journal

Dans: Journal of Cognitive Neuroscience, vol. 18, no 9, p. 1466–1476, 2006, ISSN: 0898929X.

Résumé | Liens | BibTeX | Étiquettes: Acquired, adult, analysis of variance, article, Brain Damage, Chronic, clinical feature, confusion, Contrast Sensitivity, controlled study, Dyslexia, Functional Laterality, human, human experiment, Humans, Infarction, male, Mental Processes, parallel design, Pattern Recognition, Photic Stimulation, Posterior Cerebral Artery, priority journal, reaction time, Reading, Reference Values, spatial frequency discrimination, Visual, visual discrimination, Visual Perception, visual system, word recognition

3.

Renaud, P.; Décarie, J.; Gourd, S. -P.; Paquin, L. -C.; Bouchard, S.

Eye-Tracking in Immersive Environments: A General Methodology to Analyze Affordance-Based Interactions from Oculomotor Dynamics Article de journal

Dans: Cyberpsychology and Behavior, vol. 6, no 5, p. 519–526, 2003, ISSN: 10949313 (ISSN).

Résumé | Liens | BibTeX | Étiquettes: Adaptation, article, Computer Simulation, Data Display, device, eye movement control, Eye movements, eye tracking, Fixation, Head, head movement, head position, human, human experiment, Humans, male, methodology, Models, motor performance, Movement, normal human, Ocular, perception, Physiological, Psychological, Reference Values, User-Computer Interface, virtual reality, visual information, Visual Perception, visual stimulation

4.

Robillard, G.; Bouchard, S.; Fournier, T.; Renaud, P.

Anxiety and Presence during VR Immersion: A Comparative Study of the Reactions of Phobic and Non-phobic Participants in Therapeutic Virtual Environments Derived from Computer Games Article de journal

Dans: Cyberpsychology and Behavior, vol. 6, no 5, p. 467–476, 2003, ISSN: 10949313 (ISSN).

Résumé | Liens | BibTeX | Étiquettes: Adolescent, adult, Anxiety, article, clinical article, computer, computer program, Computer Simulation, Computer-Assisted, controlled study, correlation analysis, Desensitization, emotion, exposure, female, game, human, Humans, male, Matched-Pair Analysis, Middle Aged, Neuropsychological Tests, phobia, Phobic Disorders, Psychologic, psychotherapy, Reality Testing, Reference Values, regression analysis, Self Concept, Space Perception, symptom, Therapy, User-Computer Interface, Video Games, virtual reality, visual stimulation

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