

de Recherche et d’Innovation
en Cybersécurité et Société
Tremblay, L.; Bouchard, S.; Chebbi, B.; Wei, L.; Monthuy-Blanc, J.; Boulanger, D.
The development of a haptic virtual reality environment to study body image and affect Article de journal
Dans: Annual Review of CyberTherapy and Telemedicine, vol. 11, p. 80–84, 2013, ISSN: 15548716, (Publisher: Virtual reality med institute).
Résumé | Liens | BibTeX | Étiquettes: Affect, Arousal, art, article, Biofeedback, body image, computer interface, Emotional communications, female, happiness, Haptic devices, Haptics, human, Human bodies, human experiment, Humans, male, methodology, Mood, motor performance, physiology, psychological aspect, psychology, Psychomotor Performance, Psychophysiology, sadness, Touch, User-Computer Interface, velocity, virtual reality, Virtual-reality environment, Young Adult
@article{tremblay_development_2013,
title = {The development of a haptic virtual reality environment to study body image and affect},
author = {L. Tremblay and S. Bouchard and B. Chebbi and L. Wei and J. Monthuy-Blanc and D. Boulanger},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-84894231106&partnerID=40&md5=79731f3a31e9e70fcf3bf8f5db1f7d7c},
issn = {15548716},
year = {2013},
date = {2013-01-01},
journal = {Annual Review of CyberTherapy and Telemedicine},
volume = {11},
pages = {80–84},
abstract = {We report the results of a preliminary study testing the effect of participants’ mood rating on visual motor performance using a haptic device to manipulate a cartoonish human body. Our results suggest that moods involving high arousal (e.g. happiness) produce larger movements whereas mood involving low arousal (e.g. sadness) produce slower speed of performance. Our results are used for the development of a new haptic virtual reality application that we briefly present here. This application is intended to create a more interactive and motivational environment to treat body image issues and for emotional communication. © 2013 Interactive Media Institute.},
note = {Publisher: Virtual reality med institute},
keywords = {Affect, Arousal, art, article, Biofeedback, body image, computer interface, Emotional communications, female, happiness, Haptic devices, Haptics, human, Human bodies, human experiment, Humans, male, methodology, Mood, motor performance, physiology, psychological aspect, psychology, Psychomotor Performance, Psychophysiology, sadness, Touch, User-Computer Interface, velocity, virtual reality, Virtual-reality environment, Young Adult},
pubstate = {published},
tppubtype = {article}
}
Renaud, P.; Goyette, M.; Chartier, S.; Zhornitski, S.; Trottier, D.; Rouleau, J. -L.; Proulx, J.; Fedoroff, P.; Bradford, J. -P.; Dassylva, B.; Bouchard, S.
Sexual affordances, perceptual-motor invariance extraction and intentional nonlinear dynamics: Sexually deviant and non-deviant patterns in male subjects Article de journal
Dans: Nonlinear Dynamics, Psychology, and Life Sciences, vol. 14, no 4, p. 463–489, 2010, ISSN: 10900578.
Résumé | Liens | BibTeX | Étiquettes: adult, Arousal, article, behavior, computer interface, Computer Simulation, Computer-Assisted, Erotica, eye movement, Eye movements, human, Humans, Intention, male, mathematical computing, Middle Aged, Nonlinear Dynamics, nonlinear system, pathophysiology, Pedophilia, Penis, physiology, Plethysmography, psychological aspect, Psychomotor Performance, publication, reference value, Reference Values, Sexual Behavior, Signal processing, User-Computer Interface, vascularization
@article{renaud_sexual_2010,
title = {Sexual affordances, perceptual-motor invariance extraction and intentional nonlinear dynamics: Sexually deviant and non-deviant patterns in male subjects},
author = {P. Renaud and M. Goyette and S. Chartier and S. Zhornitski and D. Trottier and J. -L. Rouleau and J. Proulx and P. Fedoroff and J. -P. Bradford and B. Dassylva and S. Bouchard},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-78049436590&partnerID=40&md5=f7c928ae6a9624c1c3704748a20f03ec},
issn = {10900578},
year = {2010},
date = {2010-01-01},
journal = {Nonlinear Dynamics, Psychology, and Life Sciences},
volume = {14},
number = {4},
pages = {463–489},
abstract = {Sexual arousal and gaze behavior dynamics are used to characterize deviant sexual interests in male subjects. Pedophile patients and non-deviant subjects are immersed with virtual characters depicting relevant sexual features. Gaze behavior dynamics as indexed from correlation dimensions (D2) appears to be fractal in nature and significantly different from colored noise (surrogate data tests and recurrence plot analyses were performed). This perceptual-motor fractal dynamics parallels sexual arousal and differs from pedophiles to non-deviant subjects when critical sexual information is processed. Results are interpreted in terms of sexual affordance, perceptual invariance extraction and intentional nonlinear dynamics. © 2010 Society for Chaos Theory in Psychology & Life Sciences.},
keywords = {adult, Arousal, article, behavior, computer interface, Computer Simulation, Computer-Assisted, Erotica, eye movement, Eye movements, human, Humans, Intention, male, mathematical computing, Middle Aged, Nonlinear Dynamics, nonlinear system, pathophysiology, Pedophilia, Penis, physiology, Plethysmography, psychological aspect, Psychomotor Performance, publication, reference value, Reference Values, Sexual Behavior, Signal processing, User-Computer Interface, vascularization},
pubstate = {published},
tppubtype = {article}
}
Renaud, P.; Chartier, S.; Albert, G.; Décarie, J.; Cournoyer, L. -G.; Bouchard, S.
Presence as determined by fractal perceptual-motor dynamics Article de journal
Dans: Cyberpsychology and Behavior, vol. 10, no 1, p. 122–130, 2007, ISSN: 10949313.
Résumé | Liens | BibTeX | Étiquettes: adult, article, eye movement, Eye movements, female, gaze, human, Humans, immersion, male, mathematical computing, motor performance, perceptual motor dynamics, Psychomotor Performance, simulation, Social Environment, Social Perception, standard, three dimensional imaging, User-Computer Interface, virtual reality modeling language, Visual Perception
@article{renaud_presence_2007,
title = {Presence as determined by fractal perceptual-motor dynamics},
author = {P. Renaud and S. Chartier and G. Albert and J. Décarie and L. -G. Cournoyer and S. Bouchard},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-33847713017&doi=10.1089%2fcpb.2006.9983&partnerID=40&md5=c1c6df654279a13b1553e9cfbf43acd0},
doi = {10.1089/cpb.2006.9983},
issn = {10949313},
year = {2007},
date = {2007-01-01},
journal = {Cyberpsychology and Behavior},
volume = {10},
number = {1},
pages = {122–130},
abstract = {This paper presents a tentative model of the role of perceptual-motor dynamics in the emergence of the feeling of presence. A new method allowing the measure of how gaze probes three-dimensional space in immersion is used to support this model. Fractal computations of gaze behavior are shown to be more effective titan standard computations of eye movements in predicting presence. © Mary Ann Liebert, Inc.},
keywords = {adult, article, eye movement, Eye movements, female, gaze, human, Humans, immersion, male, mathematical computing, motor performance, perceptual motor dynamics, Psychomotor Performance, simulation, Social Environment, Social Perception, standard, three dimensional imaging, User-Computer Interface, virtual reality modeling language, Visual Perception},
pubstate = {published},
tppubtype = {article}
}
Renaud, P.; Bouchard, S.; Proulx, R.
Behavioral avoidance dynamics in the presence of a virtual spider Article de journal
Dans: IEEE Transactions on Information Technology in Biomedicine, vol. 6, no 3 SPEC., p. 235–243, 2002, ISSN: 10897771 (ISSN).
Résumé | Liens | BibTeX | Étiquettes: adult, Affordance, animal, Animals, Anxiety, Anxiety disorder, article, Behavioral avoidance, Biomedical engineering, Chronic Disease, clinical trial, Computer Graphics, computer interface, Computer Simulation, controlled clinical trial, controlled study, Environment, Fear, female, Fractal dynamics, Fractals, head movement, Head movements, hospitalization, human, Human computer interaction, Humans, Interactive computer graphics, male, Motion Perception, movement perception, pathophysiology, Patient treatment, phobia, Phobic Disorders, Presence, psychological aspect, Psychomotor Performance, Psychophysiology, reproducibility, Reproducibility of Results, Self Assessment (Psychology), self evaluation, Sensitivity and Specificity, Severity of Illness Index, spider, Spiders, Tracking, treatment outcome, User-Computer Interface, virtual reality
@article{renaud_behavioral_2002,
title = {Behavioral avoidance dynamics in the presence of a virtual spider},
author = {P. Renaud and S. Bouchard and R. Proulx},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-0036708418&doi=10.1109%2fTITB.2002.802381&partnerID=40&md5=4dd582cb233d8396f7795cf93cb1b984},
doi = {10.1109/TITB.2002.802381},
issn = {10897771 (ISSN)},
year = {2002},
date = {2002-01-01},
journal = {IEEE Transactions on Information Technology in Biomedicine},
volume = {6},
number = {3 SPEC.},
pages = {235–243},
abstract = {Tracking behavior with a virtual spider and a neutral target is compared in fearful and nonfearful subjects. Head-tracking in virtual environments appears to be a scale-free behavior with long-range fractal-like patterns. Moreover, these fractal patterns change according to what the target affords the tracker and the level of behavioral avoidance manifested by the subjects. Results are interpreted in terms of ecological psychology and nonlinear dynamics, and implications for virtual reality (VR) psychology are outlined.},
keywords = {adult, Affordance, animal, Animals, Anxiety, Anxiety disorder, article, Behavioral avoidance, Biomedical engineering, Chronic Disease, clinical trial, Computer Graphics, computer interface, Computer Simulation, controlled clinical trial, controlled study, Environment, Fear, female, Fractal dynamics, Fractals, head movement, Head movements, hospitalization, human, Human computer interaction, Humans, Interactive computer graphics, male, Motion Perception, movement perception, pathophysiology, Patient treatment, phobia, Phobic Disorders, Presence, psychological aspect, Psychomotor Performance, Psychophysiology, reproducibility, Reproducibility of Results, Self Assessment (Psychology), self evaluation, Sensitivity and Specificity, Severity of Illness Index, spider, Spiders, Tracking, treatment outcome, User-Computer Interface, virtual reality},
pubstate = {published},
tppubtype = {article}
}
Renaud, P.; Blondin, J. -P.
The stress of stroop performance: Physiological and emotional responses to color-word interference, task pacing, and pacing speed Article de journal
Dans: International Journal of Psychophysiology, vol. 27, no 2, p. 87–97, 1997, ISSN: 01678760.
Résumé | Liens | BibTeX | Étiquettes: accuracy, Adolescent, adult, Anxiety, article, attention, Color, controlled study, emotion, Emotions, Galvanic Skin Response, Heart Rate, human, human experiment, Humans, male, mental stress, mental test, normal human, Psychological Tests, Psychomotor Performance, self report, skin conductance, task performance
@article{renaud_stress_1997,
title = {The stress of stroop performance: Physiological and emotional responses to color-word interference, task pacing, and pacing speed},
author = {P. Renaud and J. -P. Blondin},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-0030754719&doi=10.1016%2fS0167-8760%2897%2900049-4&partnerID=40&md5=79992021abdbf3ef544e20b2a11f29ff},
doi = {10.1016/S0167-8760(97)00049-4},
issn = {01678760},
year = {1997},
date = {1997-01-01},
journal = {International Journal of Psychophysiology},
volume = {27},
number = {2},
pages = {87–97},
abstract = {Heart rate, frequency of skin conductance responses, and self-reported anxiety were measured during performance of a computer version of the Stroop Color-Word Interference Test, and during a non-conflicting control task involving the color naming of color patches. Stroop and control stimuli were presented individually in order to vary task pacing. Subjects (N = 48) were divided into three groups assigned to self-paced, externally-paced, and fast externally-paced conditions. Performance data revealed that the relative proportion of speed and accuracy reductions which resulted from the Stroop interference varied according to task pacing and pacing speed. Stroop performance was accompanied by heightened HR levels which were sustained throughout the series. State-Anxiety scores increased after both tasks, but only among subjects who completed a large number of trials, i.e. subjects in the self-paced and fast externally-paced groups. Skin conductance responses only varied according to task order and time within series, irrespective of Stroop interference or task pacing. Overall, the results remained in accordance with an effort account of the relationship between attention and cardiac activity. They also provided indications on how the Stroop test may act as an efficient laboratory stressor.},
keywords = {accuracy, Adolescent, adult, Anxiety, article, attention, Color, controlled study, emotion, Emotions, Galvanic Skin Response, Heart Rate, human, human experiment, Humans, male, mental stress, mental test, normal human, Psychological Tests, Psychomotor Performance, self report, skin conductance, task performance},
pubstate = {published},
tppubtype = {article}
}