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Centre Interdisciplinaire
de Recherche et d’Innovation
en Cybersécurité et Société

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14 entrées « ‹ 1 de 2 › »
1.

Malasi, J. -J. M.; Moudoud, H.; Missaoui, R.

CausalGraph: When Causal Reasoning Meets Large Language Models for Intrusion Detection Systems Article d'actes

Dans: Dig Tech Pap IEEE Int Conf Consum Electron, Institute of Electrical and Electronics Engineers Inc., 2026, ISBN: 0747668X (ISSN); 979-833155343-2 (ISBN), (Journal Abbreviation: Dig Tech Pap IEEE Int Conf Consum Electron).

Résumé | Liens | BibTeX | Étiquettes: Alarm systems, Budget control, causal reasoning, Chains, Computer crime, Concept Drift, Concept drifts, Conformal Risk Control, Counterfactuals, Generative AI, Human computer interaction, Intrusion Detection, Intrusion Detection Systems, Intrusion-Detection, Knowledge based systems, Language model, LLM, LLMs, Network intrusion, Network security, Risks controls, Sampling

2.

Nosrati, S.; Motaghi, H.

The AI Complacency Model: Integrating Bounded Rationality and Information Processing Article d'actes

Dans: Am. Conf. Inf. Syst., AMCIS, p. 4590–4599, Association for Information Systems, 2025, ISBN: 979-833132774-3 (ISBN).

Résumé | Liens | BibTeX | Étiquettes: AI complacency, AI systems, Artificial intelligence, Behavioral research, Bounded rationality, Cognitive bias, cognitive biases, decision-making, Decisions makings, Heuristic processing, Human computer interaction, Human-AI interaction, information processing, Information systems, Information use, Perceived AI reliability, Reliability theory, Systematic processing, Vigilance

3.

Lopes, M. K. S.; Perreault, L.; Jesus, B. J. De; Roberge, M. -C.; Falk, T. H.

Subjective and Objective Evaluation of the Benefits of Multisensory Virtual Nature Immersion for Patients with Post-Traumatic Stress Disorder Article d'actes

Dans: Int. Conf. Qual. Multimed. Exp., QoMEX, Institute of Electrical and Electronics Engineers Inc., 2025, ISBN: 979-833155435-4 (ISBN), (Journal Abbreviation: Int. Conf. Qual. Multimed. Exp., QoMEX).

Résumé | Liens | BibTeX | Étiquettes: Audio-visual information, EEG, Electroencephalography, Electronic nose, Electrophysiology, Haptic feedbacks, Head-mounted-displays, Health management, Human computer interaction, Mental health, Multisensory, Multisensory nature immersion, Occupational diseases, Patient monitoring, posttraumatic stress disorder, PTSD, Subjective and objective evaluations, User experience, User interfaces, Users' experiences, virtual reality

4.

Nosrati, S.; Motaghi, H.

The AI Complacency Model: Integrating Bounded Rationality and Information Processing Article d'actes

Dans: Am. Conf. Inf. Syst., AMCIS, p. 4590–4599, Association for Information Systems, 2025, ISBN: 979-833132774-3 (ISBN), (Journal Abbreviation: Am. Conf. Inf. Syst., AMCIS).

Résumé | Liens | BibTeX | Étiquettes: AI complacency, AI systems, Artificial intelligence, Behavioral research, Bounded rationality, Cognitive bias, cognitive biases, decision-making, Decisions makings, Heuristic processing, Human computer interaction, Human-AI interaction, information processing, Information systems, Information use, Perceived AI reliability, Reliability theory, Systematic processing, Vigilance

5.

Nosrati, S.; Motaghi, H.

The AI Complacency Model: Integrating Bounded Rationality and Information Processing Article d'actes

Dans: Am. Conf. Inf. Syst., AMCIS, p. 4590–4599, Association for Information Systems, 2025, ISBN: 979-833132774-3 (ISBN).

Résumé | Liens | BibTeX | Étiquettes: AI complacency, AI systems, Artificial intelligence, Behavioral research, Bounded rationality, Cognitive bias, cognitive biases, decision-making, Decisions makings, Heuristic processing, Human computer interaction, Human-AI interaction, information processing, Information systems, Information use, Perceived AI reliability, Reliability theory, Systematic processing, Vigilance

6.

Maneuvrier, A.; Ceyte, H.; Renaud, P.; Morello, R.; Fleury, P.; Decker, L. M.

Virtual reality and neuropsychological assessment: an analysis of human factors influencing performance and perceived mental effort Article de journal

Dans: Virtual Reality, vol. 27, no 2, p. 849–861, 2023, ISSN: 13594338, (Publisher: Springer Science and Business Media Deutschland GmbH).

Résumé | Liens | BibTeX | Étiquettes: Cluster Analysis, cybersickness, Executive control of attention, Field dependence, Field dependence–independence, Game experience, Human computer interaction, Human engineering, Interactive computer graphics, Mental effort, Sense of presences, Video game experience, Video-games, virtual reality, WISCONSIN

7.

Roy, F. Le; Robert, F.; Hamouti, R.

Vertical vs horizontal coopetition and the market performance of product innovation: An empirical study of the video game industry Article de journal

Dans: Technovation, vol. 112, 2022, ISSN: 01664972, (Publisher: Elsevier Ltd).

Résumé | Liens | BibTeX | Étiquettes: Co-opetition, Commerce, Horizontal coopetition, Human computer interaction, Incremental innovation, Interactive computer graphics, Market performance, Product innovation, Radical innovation, Vertical coopetition, Video game industry, Video-games

8.

Lapointe, J. -F.; Molyneaux, H.; Allili, M. S.

A Literature Review of AR-Based Remote Guidance Tasks with User Studies Article de journal

Dans: Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), vol. 12191 LNCS, p. 111–120, 2020, ISSN: 03029743, (ISBN: 9783030496975).

Résumé | Liens | BibTeX | Étiquettes: Artificial intelligence, augmented reality, Efficiency, Future of works, Human computer interaction, Immersive environment, Literature reviews, Mixed reality, Remote collaboration, Remote guidance, Smartphones, systematic review, Technical requirement, Technical support

9.

Bouchard, S.; Bernier, F.; Boivin, É.; Guitard, T.; Laforest, M.; Dumoulin, S.; Robillard, G.

Modes of immersion and stress induced by commercial (off-the-shelf) 3D games Article de journal

Dans: Journal of Defense Modeling and Simulation, vol. 11, no 4, p. 339–352, 2014, ISSN: 15485129, (Publisher: SAGE Publications Inc.).

Résumé | Liens | BibTeX | Étiquettes: 3-D videos, Commercial off-the-shelf, Cost effectiveness, Human computer interaction, Human resource management, immersion, Physiological change, physiology, Serious games, Soldiers, Stereo image processing, Stress management, Stress test, Stresses, Stressful emotions, Three dimensional computer graphics, virtual reality

10.

Bouchard, S.; Bernier, F.; Boivin, É.; Guitard, T.; Laforest, M.; Dumoulin, S.; Robillard, G.

Modes of immersion and stress induced by commercial (off-the-shelf) 3D games Article de journal

Dans: Journal of Defense Modeling and Simulation, vol. 11, no 4, p. 339–352, 2014, ISSN: 15485129.

Résumé | Liens | BibTeX | Étiquettes: 3-D videos, Commercial off-the-shelf, Cost effectiveness, Human computer interaction, Human resource management, immersion, Physiological change, physiology, Serious games, Soldiers, Stereo image processing, Stress management, Stress test, Stresses, Stressful emotions, Three dimensional computer graphics, virtual reality

14 entrées « ‹ 1 de 2 › »

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