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Centre Interdisciplinaire
de Recherche et d’Innovation
en Cybersécurité et Société

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1.

Tremblay, L.; Bouchard, S.; Chebbi, B.; Wei, L.; Monthuy-Blanc, J.; Boulanger, D.

The development of a haptic virtual reality environment to study body image and affect Article de journal

Dans: Annual Review of CyberTherapy and Telemedicine, vol. 11, p. 80–84, 2013, ISSN: 15548716, (Publisher: Virtual reality med institute).

Résumé | Liens | BibTeX | Étiquettes: Affect, Arousal, art, article, Biofeedback, body image, computer interface, Emotional communications, female, happiness, Haptic devices, Haptics, human, Human bodies, human experiment, Humans, male, methodology, Mood, motor performance, physiology, psychological aspect, psychology, Psychomotor Performance, Psychophysiology, sadness, Touch, User-Computer Interface, velocity, virtual reality, Virtual-reality environment, Young Adult

2.

Bouchard, S.; Bernier, F.; Boivin, E.; Morin, B.; Robillard, G.

Using biofeedback while immersed in a stressful videogame increases the effectiveness of stress management skills in soldiers Article de journal

Dans: PLoS ONE, vol. 7, no 4, 2012, ISSN: 19326203.

Résumé | Liens | BibTeX | Étiquettes: adult, Arousal, article, Biofeedback, clinical trial, controlled clinical trial, controlled study, explosion, feedback system, first aid, Heart Rate, human, human experiment, Humans, Hydrocortisone, male, mental stress, metabolism, methodology, Military Personnel, military phenomena, normal human, pathophysiology, Psychological, psychological aspect, psychology, Psychophysiology, randomized controlled trial, recreation, Saliva, saliva level, simulation, soldier, Stress, Stress management, Video Games

3.

Renaud, P.; Albert, G.; Chartier, S.; Bonin, M. -P.; DeCourville-Nicol, P.; Bouchard, S.; Proulx, J.

Mesures et rétroactions psychophysiologiques en immersion virtuelle: Le cas des réponses oculomotrices et sexuelles Article d'actes

Dans: ACM International Conference Proceeding Series, p. 175–178, Montreal, QC, 2006, ISBN: 1-59593-350-6 978-1-59593-350-8.

Résumé | Liens | BibTeX | Étiquettes: Biofeedback, Eye movements, eye tracking, Human sexuality, Immersive vault, Plethysmography, Psychophysiology, Tracking (position), virtual reality

4.

Côté, S.; Bouchard, S.

Documenting the efficacy of virtual realityexposure with psychophysiological and information processing measures Article de journal

Dans: Applied Psychophysiology Biofeedback, vol. 30, no 3, p. 217–232, 2005, ISSN: 10900586 (ISSN).

Résumé | Liens | BibTeX | Étiquettes: adult, analysis of variance, Animals, arachnophobia, Arousal, article, avoidance behavior, cardiovascular response, clinical article, emotion, Emotions, exposure, Fear, female, Heart Rate, human, Humans, information processing, male, medical documentation, Mental Processes, Middle Aged, outcomes research, phobia, phobias, Phobic Disorders, Psychophysiology, questionnaire, Reproducibility of Results, self report, spider, Spiders, standardization, stimulus response, task performance, threat, treatment outcome, User-Computer Interface, virtual reality, Visual Perception, visual stimulation

5.

Renaud, P.; Bouchard, S.; Proulx, R.

Behavioral avoidance dynamics in the presence of a virtual spider Article de journal

Dans: IEEE Transactions on Information Technology in Biomedicine, vol. 6, no 3 SPEC., p. 235–243, 2002, ISSN: 10897771 (ISSN).

Résumé | Liens | BibTeX | Étiquettes: adult, Affordance, animal, Animals, Anxiety, Anxiety disorder, article, Behavioral avoidance, Biomedical engineering, Chronic Disease, clinical trial, Computer Graphics, computer interface, Computer Simulation, controlled clinical trial, controlled study, Environment, Fear, female, Fractal dynamics, Fractals, head movement, Head movements, hospitalization, human, Human computer interaction, Humans, Interactive computer graphics, male, Motion Perception, movement perception, pathophysiology, Patient treatment, phobia, Phobic Disorders, Presence, psychological aspect, Psychomotor Performance, Psychophysiology, reproducibility, Reproducibility of Results, Self Assessment (Psychology), self evaluation, Sensitivity and Specificity, Severity of Illness Index, spider, Spiders, Tracking, treatment outcome, User-Computer Interface, virtual reality

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