

de Recherche et d’Innovation
en Cybersécurité et Société
Gingras, F.; Fiset, D.; Plouffe-Demers, M. -P.; Estéphan, A.; N’Guiamba, M.; Sun, D.; Zhang, Y.; Blais, C.
Cultural differences in spatial frequency tunings to faces do not generalize to visual scenes and object stimuli Journal Article
In: Psychonomic Bulletin and Review, vol. 33, no. 1, 2026, ISSN: 10699384 (ISSN).
Abstract | Links | BibTeX | Tags: Adolescent, adult, Asian, Asian People, Canada, Caucasian, China, Cross-Cultural Comparison, Cross-cultural psychology, cultural factor, Depth Perception, Face processing, Facial Recognition, female, human, Humans, male, Object processing, Pattern Recognition, physiology, Scene processing, Space Perception, Spatial frequencies, Visual, visual pattern recognition, Visual Perception, White People, Young Adult
@article{gingras_cultural_2026,
title = {Cultural differences in spatial frequency tunings to faces do not generalize to visual scenes and object stimuli},
author = {F. Gingras and D. Fiset and M. -P. Plouffe-Demers and A. Estéphan and M. N’Guiamba and D. Sun and Y. Zhang and C. Blais},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-105025378146&doi=10.3758%2Fs13423-025-02832-0&partnerID=40&md5=43840b8cfa4c2df54e647f03a452f8e5},
doi = {10.3758/s13423-025-02832-0},
issn = {10699384 (ISSN)},
year = {2026},
date = {2026-01-01},
journal = {Psychonomic Bulletin and Review},
volume = {33},
number = {1},
abstract = {Previous research has identified cultural differences in visual perception, where East Asians focus more on global object structure and display a larger breadth of attention compared with Westerners. East Asians rely on lower spatial frequencies (SFs) compared to Westerners for face recognition, which may be linked to this. Investigating whether such differences extend to other high-level stimulus categories would clarify if SF tuning differences reflect more general or face specific cognitive processes. The present study compared the SF tunings of Canadians and Chinese during object (Exp. 1; N = 50) and scene (Exp. 3; N = 47) categorization. In both experiments, results did not indicate a significant difference between groups. In Experiment 3 (N = 128), we conducted an online replication of Experiment 1 while measuring the SF tunings of the same participants during face perception. Again, no significant difference between the groups was found during object categorization, but the finding that East Asians rely on lower SF than Westerners was replicated. Together, these results suggest that unique mechanisms may underlie the cultural differences in face processing, though alternative explanations, such as the feature consistency of faces, could also account for these findings. © The Psychonomic Society, Inc. 2025.},
keywords = {Adolescent, adult, Asian, Asian People, Canada, Caucasian, China, Cross-Cultural Comparison, Cross-cultural psychology, cultural factor, Depth Perception, Face processing, Facial Recognition, female, human, Humans, male, Object processing, Pattern Recognition, physiology, Scene processing, Space Perception, Spatial frequencies, Visual, visual pattern recognition, Visual Perception, White People, Young Adult},
pubstate = {published},
tppubtype = {article}
}
Alessandra, G.; Beatrice, D. M.; Sara, C.; Roberta, M.; Martina, V.; Patrycja, K.; Maurizio, B.; Luca, B.; Adelaide, D. V. Laura; Stéphane, B.
In: British Journal of Health Psychology, vol. 31, no. 1, 2026, ISSN: 1359107X (ISSN).
Abstract | Links | BibTeX | Tags: adult, controlled study, female, Heart Rate, human, Humans, hypertension, Immersive virtual reality, mental stress, Middle Aged, Narration, pathophysiology, physiology, Pilot Projects, pilot study, procedures, Psychological, psychology, Pulmonary, pulmonary arterial hypertension, pulmonary hypertension, randomized controlled trial, rehabilitation, relaxation, Relaxation Therapy, relaxation training, Stress, Therapy, verbal communication, virtual reality
@article{alessandra_preselected_2026,
title = {Preselected and preferred immersive virtual reality versus narrative alone to induce post-stress relaxation in patients with pulmonary arterial hypertension: A pilot study on perceived stress and heart rate},
author = {G. Alessandra and D. M. Beatrice and C. Sara and M. Roberta and V. Martina and K. Patrycja and B. Maurizio and B. Luca and D. V. Laura Adelaide and B. Stéphane},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-105029595132&doi=10.1111%2Fbjhp.70059&partnerID=40&md5=b86f0151066a7923d8854913cbd54318},
doi = {10.1111/bjhp.70059},
issn = {1359107X (ISSN)},
year = {2026},
date = {2026-01-01},
journal = {British Journal of Health Psychology},
volume = {31},
number = {1},
abstract = {Objectives: Several studies have shown the effectiveness of immersive virtual reality (IVR)-based relaxation techniques in alleviating stress within the general population. However, few data are available on patients, or on the effectiveness of different scenarios in inducing relaxation. This pilot study aims to compare the effectiveness of three relaxation techniques—preselected IVR (IVR-PS), preferred IVR (i.e. chosen by the participant from different alternatives—IVR-PR), and narrative alone (CTR)—in reducing physiological and psychological stress in 16 pulmonary arterial hypertension (PAH) female patients (N = 16, average age: 46 ± 10.66 years; average education: 13.31 ± 3.8 years; mean duration of illness: 8.56 ± 5.24 years) following an acute stress. Methods: Patients performed a mental stress test followed by three different relaxation sessions presented in a randomized order on three separate occasions. Self-perceived stress, level of relaxation, and heart rate (HR) were monitored during the sessions. Participants' ratings of their experiences were also collected. Results: The results indicated that the three relaxation methods were equally effective in reducing perceived stress induced by acute stress and in lowering HR. However, greater cognitive activation was reported in the two IVR conditions compared with the narrative condition. Conclusions: This is the first study to show evidence of the impact of IVR on a rare population. Despite the lack of significant differences between the two IVR and narrative-alone conditions in physiological and subjective relaxation, more than half of the participants expressed a subjective preference for the virtual experience, especially for the preferred one. © 2026 The Author(s). British Journal of Health Psychology published by John Wiley & Sons Ltd on behalf of British Psychological Society.},
keywords = {adult, controlled study, female, Heart Rate, human, Humans, hypertension, Immersive virtual reality, mental stress, Middle Aged, Narration, pathophysiology, physiology, Pilot Projects, pilot study, procedures, Psychological, psychology, Pulmonary, pulmonary arterial hypertension, pulmonary hypertension, randomized controlled trial, rehabilitation, relaxation, Relaxation Therapy, relaxation training, Stress, Therapy, verbal communication, virtual reality},
pubstate = {published},
tppubtype = {article}
}
Onita, C. A.; Matei, D. -V.; Chelarasu, E.; Lupu, R. G.; Petrescu-Miron, D.; Visnevschi, A.; Vudu, S.; Corciova, C.; Fuior, R.; Tupita, N.; Bouchard, S.; Mocanu, V.
In: Nutrients, vol. 17, no. 24, 2025, ISSN: 20726643 (ISSN).
Abstract | Links | BibTeX | Tags: acute stress, Adolescent, Adolescents, adult, article, controlled study, craving, decision making, Eating, eating behavior, ecological validity, electrocardiogram, electrocardiogram (ECG) parameters, Electrocardiography, feeding behavior, female, food craving, food preference, Food Preferences, Heart Rate, human, Humans, hyperphagia, male, mental stress, motivation, normal human, overnutrition, pathophysiology, Perceived Stress Scale, personalized nutrition, physiological stress, physiology, PQ interval, Psychological, psychology, QTc interval, questionnaire, reward, simulation, social stress, Stress, supermarket, Surveys and Questionnaires, three-factor eating questionnaire (TFEQ), Three-Factor-Eating-Questionnaire, Trier Social Stress Test, virtual reality, virtual supermarket, visual analog scale
@article{onita_virtual_2025,
title = {Virtual Reality Trier Social Stress and Virtual Supermarket Exposure: Electrocardiogram Correlates of Food Craving and Eating Traits in Adolescents},
author = {C. A. Onita and D. -V. Matei and E. Chelarasu and R. G. Lupu and D. Petrescu-Miron and A. Visnevschi and S. Vudu and C. Corciova and R. Fuior and N. Tupita and S. Bouchard and V. Mocanu},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-105026068857&doi=10.3390%2Fnu17243924&partnerID=40&md5=fde16e892b1a18284dc51ac869ba8ee9},
doi = {10.3390/nu17243924},
issn = {20726643 (ISSN)},
year = {2025},
date = {2025-01-01},
journal = {Nutrients},
volume = {17},
number = {24},
abstract = {Background/Objectives: Acute stress is known to influence food-related motivation and decision-making, often promoting a preference for energy-dense, palatable foods. However, traditional laboratory paradigms have limited ecological validity. This study examined the relationship between stress-induced physiological changes, eating behavior traits, and food cravings using a virtual reality (VR) adaptation of the Trier Social Stress Test (VR-TSST) followed by a VR supermarket task in adolescents. Methods: Thirty-eight adolescents (mean age 15.8 ± 0.6 years) participated in the study. Physiological parameters (HR, QT, PQ intervals) were recorded pre- and post-stress using a portable ECG device (WIWE). Perceived stress and eating behavior traits were evaluated with the Perceived Stress Scale (PSS) and the Three-Factor Eating Questionnaire (TFEQ-R21C), respectively. Immediately after the VR-TSST, participants performed a VR supermarket task in which they rated cravings for sweet, fatty, and healthy foods using visual analog scales (VAS). Paired-samples t-tests examined pre–post changes in physiological parameters, partial correlations explored associations between ECG responses and eating traits, and a 2 × 3 mixed-model Repeated Measures ANOVA assessed the effects of food type (sweet, fatty, healthy) and uncontrolled eating (UE) group (low vs. high) on post-stress cravings. Results: Acute stress induced significant increases in HR and QTc intervals (p < 0.01), confirming a robust physiological stress response. The ANOVA revealed a strong main effect of food type (F(1.93, 435.41) = 168.98, p < 0.001, η2p = 0.43), indicating that stress-induced cravings differed across food categories, with sweet foods rated highest. A significant food type × UE group interaction (F(1.93, 435.41) = 16.49, p < 0.001, η2p = 0.07) showed that adolescents with high UE exhibited greater cravings for sweet and fatty foods than those with low UE. Overall, craving levels did not differ significantly between groups. Conclusions: The findings demonstrate that acute stress selectively enhances cravings for high-reward foods, and that this effect is modulated by baseline uncontrolled eating tendencies. The combined use of VR-based stress induction and VR supermarket simulation offers an innovative, ecologically valid framework for studying stress-related eating behavior in adolescents, with potential implications for personalized nutrition and the prevention of stress-induced overeating. © 2025 by the authors.},
keywords = {acute stress, Adolescent, Adolescents, adult, article, controlled study, craving, decision making, Eating, eating behavior, ecological validity, electrocardiogram, electrocardiogram (ECG) parameters, Electrocardiography, feeding behavior, female, food craving, food preference, Food Preferences, Heart Rate, human, Humans, hyperphagia, male, mental stress, motivation, normal human, overnutrition, pathophysiology, Perceived Stress Scale, personalized nutrition, physiological stress, physiology, PQ interval, Psychological, psychology, QTc interval, questionnaire, reward, simulation, social stress, Stress, supermarket, Surveys and Questionnaires, three-factor eating questionnaire (TFEQ), Three-Factor-Eating-Questionnaire, Trier Social Stress Test, virtual reality, virtual supermarket, visual analog scale},
pubstate = {published},
tppubtype = {article}
}
Charbonneau, I.; Duncan, J.; Blais, C.; Guérette, J.; Plouffe-Demers, M. -P.; Smith, F.; Fiset, D.
Facial expression categorization predominantly relies on mid-spatial frequencies Journal Article
In: Vision Research, vol. 231, 2025, ISSN: 00426989 (ISSN), (Publisher: Elsevier Ltd).
Abstract | Links | BibTeX | Tags: adult, article, Bubbles, Classification, controlled study, emotion, Emotions, Facial Expression, facial expressions, Facial Recognition, female, human, Humans, male, physiology, Psychophysics, simulation, Spatial frequencies, Young Adult
@article{charbonneau_facial_2025,
title = {Facial expression categorization predominantly relies on mid-spatial frequencies},
author = {I. Charbonneau and J. Duncan and C. Blais and J. Guérette and M. -P. Plouffe-Demers and F. Smith and D. Fiset},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-105003427898&doi=10.1016%2Fj.visres.2025.108611&partnerID=40&md5=508d315d8092a9142c2d82f1b774cfdb},
doi = {10.1016/j.visres.2025.108611},
issn = {00426989 (ISSN)},
year = {2025},
date = {2025-01-01},
journal = {Vision Research},
volume = {231},
abstract = {Facial expressions are crucial in human communication. Recent decades have seen growing interest in understanding the role of spatial frequencies (SFs) in emotion perception in others. While some studies have suggested a preferential treatment of low versus high SFs, the optimal SFs for recognizing basic facial expressions remain elusive. This study, conducted on Western participants, addresses this gap using two complementary methods: a data-driven method (Exp. 1) without arbitrary SF cut-offs, and a more naturalistic method (Exp. 2) simulating variations in viewing distance. Results generally showed a preponderant role of low over high SFs, but particularly stress that facial expression categorization mostly relies on mid-range SF content (i.e. ∼6–13 cycles per face), often overlooked in previous studies. Optimal performance was observed at short to medium viewing distances (1.2–2.4 m), declining sharply with increased distance, precisely when mid-range SFs were no longer available. Additionally, our data suggest variations in SF tuning profiles across basic facial expressions and nuanced contributions from low and mid SFs in facial expression processing. Most importantly, it suggests that any method that removes mid-SF content has the downfall of offering an incomplete account of SFs diagnosticity for facial expression recognition. © 2025 The Authors},
note = {Publisher: Elsevier Ltd},
keywords = {adult, article, Bubbles, Classification, controlled study, emotion, Emotions, Facial Expression, facial expressions, Facial Recognition, female, human, Humans, male, physiology, Psychophysics, simulation, Spatial frequencies, Young Adult},
pubstate = {published},
tppubtype = {article}
}
António, H.; Barros, C.; de Castro, M. Vieira; Oliveira, J.; Gamito, P.; Bouchard, S.; Pinto, R. J.
Posttraumatic stress disorder and Physiological Response in First Responders During Virtual Reality Exposure Journal Article
In: Cyberpsychology, Behavior, and Social Networking, 2025, ISSN: 21522715 (ISSN).
Abstract | Links | BibTeX | Tags: adult, electrodermal response, Emergency Responders, female, first responders, Galvanic Skin Response, Heart Rate, human, Humans, male, Middle Aged, pathophysiology, physiological response, physiology, Post-Traumatic, posttraumatic stress disorder, posttraumatic stress disorder (PTSD), psychology, questionnaire, rescue personnel, skin conductance, Stress Disorders, Surveys and Questionnaires, virtual reality, virtual reality exposure therapy, Young Adult
@article{antonio_posttraumatic_2025,
title = {Posttraumatic stress disorder and Physiological Response in First Responders During Virtual Reality Exposure},
author = {H. António and C. Barros and M. Vieira de Castro and J. Oliveira and P. Gamito and S. Bouchard and R. J. Pinto},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-105023876769&doi=10.1177%2F21522715251394917&partnerID=40&md5=c3c071b02ee24bd37789dfd06a936fbd},
doi = {10.1177/21522715251394917},
issn = {21522715 (ISSN)},
year = {2025},
date = {2025-01-01},
journal = {Cyberpsychology, Behavior, and Social Networking},
abstract = {First responders (FRs) are routinely exposed to traumatic events, increasing risk for posttraumatic stress disorder (PTSD). This study compared heart rate variability (HRV) and skin conductance level (SCL) between FRs with and without probable PTSD at baseline and during a virtual reality (VR) task. Eighty-four FRs completed questionnaires and physiological assessments. Participants with probable PTSD showed significantly lower baseline HRV, indicating reduced parasympathetic modulation. No group differences emerged for HRV during VR or for SCL at either point. The results confirm reduced HRV at rest in PTSD, but further work is needed to clarify why this difference was not observed during the task and why SCL showed no group effects. To advance understanding of these results, future studies should include larger samples, longer baselines, recovery phases, and clinical interviews. © 2025 Mary Ann Liebert, (NY) LLC.},
keywords = {adult, electrodermal response, Emergency Responders, female, first responders, Galvanic Skin Response, Heart Rate, human, Humans, male, Middle Aged, pathophysiology, physiological response, physiology, Post-Traumatic, posttraumatic stress disorder, posttraumatic stress disorder (PTSD), psychology, questionnaire, rescue personnel, skin conductance, Stress Disorders, Surveys and Questionnaires, virtual reality, virtual reality exposure therapy, Young Adult},
pubstate = {published},
tppubtype = {article}
}
Onita, C. A.; Matei, D. -V.; Trandafir, L. -M.; Petrescu-Miron, D.; Corciova, C.; Fuior, R.; Manole, L. -M.; Mihai, B. -M.; Dascalu, C. -G.; Tarcea, M.; Bouchard, S.; Mocanu, V.
In: Nutrients, vol. 17, no. 15, 2025, ISSN: 20726643 (ISSN).
Abstract | Links | BibTeX | Tags: Adolescent, adolescent obesity, alpha amylase saliva isoenzyme, alpha-Amylases, amylase, anthropometry, anxiety assessment, appetite, article, Autonomic Nervous System, autonomic nervous system function, chemistry, Child, childhood obesity, clinical article, controlled study, craving, eating behavior, Electrophysiology, emotional eating, emotional stress, exploratory factor analysis, Factor Analysis, feeding behavior, female, Heart Rate, heart rate variability, human, Humans, Hydrocortisone, hypothalamus hypophysis adrenal system, immersive VR game, male, mental stress, metabolism, neuroendocrine system, Neurosecretory Systems, pathophysiology, Pediatric Obesity, physiology, Psychological, psychology, Saliva, salivary alpha-amylase, salivary cortisol, social stress, Statistical, Stress, stress assessment, subjective stress, three-factor eating questionnaire (TFEQ), Three-Factor-Eating-Questionnaire, video game, Video Games, virtual reality, virtual reality exposure therapy, visual analog scale
@article{onita_autonomic_2025,
title = {Autonomic and Neuroendocrine Reactivity to VR Game Exposure in Children and Adolescents with Obesity: A Factor Analytic Approach to Physiological Reactivity and Eating Behavior},
author = {C. A. Onita and D. -V. Matei and L. -M. Trandafir and D. Petrescu-Miron and C. Corciova and R. Fuior and L. -M. Manole and B. -M. Mihai and C. -G. Dascalu and M. Tarcea and S. Bouchard and V. Mocanu},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-105013574948&doi=10.3390%2Fnu17152492&partnerID=40&md5=d1e974dae00d424b9f6fae86b8a7cc6a},
doi = {10.3390/nu17152492},
issn = {20726643 (ISSN)},
year = {2025},
date = {2025-01-01},
journal = {Nutrients},
volume = {17},
number = {15},
abstract = {Background/Objectives: The aim was to identify patterns of autonomic and neuroendocrine reactivity to an immersive virtual reality (VR) social-emotional stressor and explore their associations with perceived stress and eating behavior. Methods: This one-group pretest–posttest study included 30 children and adolescents with obesity (15 boys and 15 girls), aged 8 to 17 years. The VR protocol consisted of two consecutive phases: a 5 min relaxation phase using the Forest application and a 5 min stimulation phase using a cognitively engaging VR game designed to elicit social-emotional stress. Physiological responses were measured using heart rate variability (HRV) indices and salivary stress biomarkers, including cortisol and alpha amylase. Subjective stress and eating responses were assessed via visual analogue scales (VAS) administered immediately post-exposure. The Three-Factor Eating Questionnaire (TFEQ-R21C) was used to evaluate cognitive restraint (CR), uncontrolled eating (UE), and emotional eating (EE). Results: The cortisol reactivity was blunted and may reflect both the attenuated HPA axis responsiveness characteristic of pediatric obesity and the moderate psychological challenge of the VR stressor used in this study. Two distinct autonomic response patterns were identified via exploratory factor analysis: (1) parasympathetic reactivity, associated with increased RMSSD and SDNN and decreased LF/HF, and (2) sympathetic activation, associated with increased heart rate and alpha-amylase levels and reduced RR intervals. Parasympathetic reactivity was correlated with lower perceived stress and anxiety, but also paradoxically with higher uncontrolled eating (UE). In contrast, sympathetic activation was associated with greater cognitive restraint (CR) and higher anxiety ratings. Conclusions: This study demonstrates that immersive VR game exposure elicits measurable autonomic and subjective stress responses in children and adolescents with obesity, and that individual differences in physiological reactivity are relevantly associated with eating behavior traits. The findings suggest that parasympathetic and sympathetic profiles may represent distinct behavioral patterns with implications for targeted intervention. © 2025 by the authors.},
keywords = {Adolescent, adolescent obesity, alpha amylase saliva isoenzyme, alpha-Amylases, amylase, anthropometry, anxiety assessment, appetite, article, Autonomic Nervous System, autonomic nervous system function, chemistry, Child, childhood obesity, clinical article, controlled study, craving, eating behavior, Electrophysiology, emotional eating, emotional stress, exploratory factor analysis, Factor Analysis, feeding behavior, female, Heart Rate, heart rate variability, human, Humans, Hydrocortisone, hypothalamus hypophysis adrenal system, immersive VR game, male, mental stress, metabolism, neuroendocrine system, Neurosecretory Systems, pathophysiology, Pediatric Obesity, physiology, Psychological, psychology, Saliva, salivary alpha-amylase, salivary cortisol, social stress, Statistical, Stress, stress assessment, subjective stress, three-factor eating questionnaire (TFEQ), Three-Factor-Eating-Questionnaire, video game, Video Games, virtual reality, virtual reality exposure therapy, visual analog scale},
pubstate = {published},
tppubtype = {article}
}
Bérubé, A.; Pearson, J.; Blais, C.; Forget, H.
In: Development and Psychopathology, vol. 37, no. 1, pp. 281–291, 2025, ISSN: 09545794 (ISSN), (Publisher: Cambridge University Press).
Abstract | Links | BibTeX | Tags: adult, Adult Survivors of Child Abuse, chemistry, Child, Child Abuse, child abuse survivor, child parent relation, childhood maltreatment, emotion, Emotion Recognition, Emotions, Facial Expression, female, human, Humans, Hydrocortisone, male, mental stress, metabolism, mother, mother child relation, Mother-Child Relations, Mothers, Parenting, physiology, Preschool, preschool child, Psychological, psychology, Saliva, sensitivity, Stress, stress reactivity
@article{berube_stress_2025,
title = {Stress and emotion recognition predict the relationship between a history of maltreatment and sensitive parenting behaviors: A moderated-moderation},
author = {A. Bérubé and J. Pearson and C. Blais and H. Forget},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-85182715913&doi=10.1017%2fS095457942300158X&partnerID=40&md5=b3a9056662cf94740131bfd6fbe7352e},
doi = {10.1017/S095457942300158X},
issn = {09545794 (ISSN)},
year = {2025},
date = {2025-01-01},
journal = {Development and Psychopathology},
volume = {37},
number = {1},
pages = {281–291},
publisher = {Cambridge University Press},
abstract = {Our study proposes to examine how stress and emotion recognition interact with a history of maltreatment to influence sensitive parenting behaviors. A sample of 58 mothers and their children aged between 2 and 5 years old were recruited. Parents' history of maltreatment was measured using the Child Trauma Questionnaire. An emotion recognition task was performed. Mothers identified the dominant emotion in morphed facial emotion expressions in children. Mothers and children interacted for 15 minutes. Salivary cortisol levels of mothers were collected before and after the interaction. Maternal sensitive behaviors were coded during the interaction using the Coding Interactive Behavior scheme. Results indicate that the severity of childhood maltreatment is related to less sensitive behaviors for mothers with average to good abilities in emotion recognition and lower to average increases in cortisol levels following an interaction with their children. For mothers with higher cortisol levels, there is no association between a history of maltreatment and sensitive behaviors, indicating that higher stress reactivity could act as a protective factor. Our study highlights the complex interaction between individual characteristics and environmental factors when it comes to parenting. These results argue for targeted interventions that address personal trauma. © 2024 The Author(s).},
note = {Publisher: Cambridge University Press},
keywords = {adult, Adult Survivors of Child Abuse, chemistry, Child, Child Abuse, child abuse survivor, child parent relation, childhood maltreatment, emotion, Emotion Recognition, Emotions, Facial Expression, female, human, Humans, Hydrocortisone, male, mental stress, metabolism, mother, mother child relation, Mother-Child Relations, Mothers, Parenting, physiology, Preschool, preschool child, Psychological, psychology, Saliva, sensitivity, Stress, stress reactivity},
pubstate = {published},
tppubtype = {article}
}
Blais, C.; Fiset, D.; Côté, L.; Ledrou-Paquet, V.; Charbonneau, I.
Conducting online visual psychophysics experiments: A replication assessment of two face processing studies Journal Article
In: Vision Research, vol. 233, 2025, ISSN: 00426989 (ISSN), (Publisher: Elsevier Ltd).
Abstract | Links | BibTeX | Tags: adult, article, cultural factor, experiment, Facial Recognition, female, geography, human, human experiment, Humans, information processing, laboratory, male, normal human, online system, Photic Stimulation, photostimulation, physiology, procedures, psychology, Psychophysics, recognition, stimulus response, vision, visual stimulation, Young Adult
@article{blais_conducting_2025,
title = {Conducting online visual psychophysics experiments: A replication assessment of two face processing studies},
author = {C. Blais and D. Fiset and L. Côté and V. Ledrou-Paquet and I. Charbonneau},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-105004807446&doi=10.1016%2fj.visres.2025.108617&partnerID=40&md5=771b056e57c4d7a34ff7c56ce39a4bd2},
doi = {10.1016/j.visres.2025.108617},
issn = {00426989 (ISSN)},
year = {2025},
date = {2025-01-01},
journal = {Vision Research},
volume = {233},
publisher = {Elsevier Ltd},
abstract = {In vision sciences, researchers rigorously control the testing environment and the physical properties of stimuli, making it challenging to conduct visual perception experiments online. However, online research offers key advantages, including access to larger and more diverse participant samples, helping to address the problem of underpowered studies and to enhance the generalizability of results. In face recognition research, increasing diversity is essential, especially considering evidence that cultural and geographical factors influence basic visual face processing. The present study tested a new online platform, Pack & Go from VPixx Technologies, that supports experiments written in MATLAB and Python. Two face recognition experiments based on a data-driven psychophysical method involving real-time stimulus manipulation and relying on functions from the Psychtoolbox were tested. In Experiment 1, the visual information used for face recognition was compared across four conditions that gradually reduced experimental control over the testing environment and stimulus properties. In Experiment 2, the association between face recognition abilities and information utilization was measured online and compared to lab-based results. In both experiments, results obtained in the lab and online were highly similar, demonstrating the potential of online research for vision science. © 2025 The Author(s)},
note = {Publisher: Elsevier Ltd},
keywords = {adult, article, cultural factor, experiment, Facial Recognition, female, geography, human, human experiment, Humans, information processing, laboratory, male, normal human, online system, Photic Stimulation, photostimulation, physiology, procedures, psychology, Psychophysics, recognition, stimulus response, vision, visual stimulation, Young Adult},
pubstate = {published},
tppubtype = {article}
}
Audette, P. -L.; Côté, L.; Blais, C.; Duncan, J.; Gingras, F.; Fiset, D.
Part-based processing, but not holistic processing, predicts individual differences in face recognition abilities Journal Article
In: Cognition, vol. 256, 2025, ISSN: 00100277 (ISSN), (Publisher: Elsevier B.V.).
Abstract | Links | BibTeX | Tags: Adolescent, adult, article, face perception, face recognition, Facial Recognition, female, human, human experiment, Humans, Individual differences, Individuality, Integration efficiency, male, multiple linear regression analysis, physiology, psychology, Psychophysics, recognition, Young Adult
@article{audette_part-based_2025,
title = {Part-based processing, but not holistic processing, predicts individual differences in face recognition abilities},
author = {P. -L. Audette and L. Côté and C. Blais and J. Duncan and F. Gingras and D. Fiset},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-85213575434&doi=10.1016%2fj.cognition.2024.106057&partnerID=40&md5=135d2ba1bdf18648b57db0d3a93d0628},
doi = {10.1016/j.cognition.2024.106057},
issn = {00100277 (ISSN)},
year = {2025},
date = {2025-01-01},
journal = {Cognition},
volume = {256},
publisher = {Elsevier B.V.},
abstract = {This study aimed to assess the roles of part-based and holistic processing for face processing ability (FPA). A psychophysical paradigm in which the efficiency at recognizing isolated or combined facial parts was used (N = 64), and holistic processing was defined as the perceptual integration from multiple parts. FPA and object processing ability were measured using a battery of tasks. A multiple linear regression including three predictors, namely perceptual integration, part-based efficiency, and object processing, explained 40 % of the variance in FPA. Most importantly, our results reveal a strong predictive relationship between part-based efficiency and FPA, a small predictive relationship between object processing ability and FPA, and no predictive relationship between perceptual integration and FPA. This result was obtained despite considerable variance in perceptual integration skills–with some participants exhibiting a highly efficient integration. These results indicate that part-based processing plays a pivotal role in FPA, whereas holistic processing does not. © 2024 The Authors},
note = {Publisher: Elsevier B.V.},
keywords = {Adolescent, adult, article, face perception, face recognition, Facial Recognition, female, human, human experiment, Humans, Individual differences, Individuality, Integration efficiency, male, multiple linear regression analysis, physiology, psychology, Psychophysics, recognition, Young Adult},
pubstate = {published},
tppubtype = {article}
}
Joudeh, I. O.; Cretu, A. -M.; Bouchard, S.
Predicting the Arousal and Valence Values of Emotional States Using Learned, Predesigned, and Deep Visual Features † Journal Article
In: Sensors, vol. 24, no. 13, 2024, ISSN: 14248220 (ISSN), (Publisher: Multidisciplinary Digital Publishing Institute (MDPI)).
Abstract | Links | BibTeX | Tags: adult, Affective interaction, Arousal, artificial neural network, Cognitive state, Cognitive/emotional state, Collaborative interaction, computer, Convolutional neural networks, correlation coefficient, Deep learning, emotion, Emotional state, Emotions, female, Forecasting, Helmet mounted displays, human, Humans, Learning algorithms, Learning systems, Long short-term memory, Machine learning, Machine-learning, male, Mean square error, Neural networks, physiology, Regression, Root mean squared errors, Video recording, virtual reality, Visual feature, visual features
@article{joudeh_predicting_2024,
title = {Predicting the Arousal and Valence Values of Emotional States Using Learned, Predesigned, and Deep Visual Features †},
author = {I. O. Joudeh and A. -M. Cretu and S. Bouchard},
url = {https://www.scopus.com/inward/record.uri?eid=2-s2.0-85198382238&doi=10.3390%2fs24134398&partnerID=40&md5=cefa8b2e2c044d02f99662af350007db},
doi = {10.3390/s24134398},
issn = {14248220 (ISSN)},
year = {2024},
date = {2024-01-01},
journal = {Sensors},
volume = {24},
number = {13},
publisher = {Multidisciplinary Digital Publishing Institute (MDPI)},
abstract = {The cognitive state of a person can be categorized using the circumplex model of emotional states, a continuous model of two dimensions: arousal and valence. The purpose of this research is to select a machine learning model(s) to be integrated into a virtual reality (VR) system that runs cognitive remediation exercises for people with mental health disorders. As such, the prediction of emotional states is essential to customize treatments for those individuals. We exploit the Remote Collaborative and Affective Interactions (RECOLA) database to predict arousal and valence values using machine learning techniques. RECOLA includes audio, video, and physiological recordings of interactions between human participants. To allow learners to focus on the most relevant data, features are extracted from raw data. Such features can be predesigned, learned, or extracted implicitly using deep learners. Our previous work on video recordings focused on predesigned and learned visual features. In this paper, we extend our work onto deep visual features. Our deep visual features are extracted using the MobileNet-v2 convolutional neural network (CNN) that we previously trained on RECOLA’s video frames of full/half faces. As the final purpose of our work is to integrate our solution into a practical VR application using head-mounted displays, we experimented with half faces as a proof of concept. The extracted deep features were then used to predict arousal and valence values via optimizable ensemble regression. We also fused the extracted visual features with the predesigned visual features and predicted arousal and valence values using the combined feature set. In an attempt to enhance our prediction performance, we further fused the predictions of the optimizable ensemble model with the predictions of the MobileNet-v2 model. After decision fusion, we achieved a root mean squared error (RMSE) of 0.1140, a Pearson’s correlation coefficient (PCC) of 0.8000, and a concordance correlation coefficient (CCC) of 0.7868 on arousal predictions. We achieved an RMSE of 0.0790, a PCC of 0.7904, and a CCC of 0.7645 on valence predictions. © 2024 by the authors.},
note = {Publisher: Multidisciplinary Digital Publishing Institute (MDPI)},
keywords = {adult, Affective interaction, Arousal, artificial neural network, Cognitive state, Cognitive/emotional state, Collaborative interaction, computer, Convolutional neural networks, correlation coefficient, Deep learning, emotion, Emotional state, Emotions, female, Forecasting, Helmet mounted displays, human, Humans, Learning algorithms, Learning systems, Long short-term memory, Machine learning, Machine-learning, male, Mean square error, Neural networks, physiology, Regression, Root mean squared errors, Video recording, virtual reality, Visual feature, visual features},
pubstate = {published},
tppubtype = {article}
}



